بنقرة واحدة
filament-build-clean
Clean and build Filament targets for development, debugging, and production. Use this skill whenever you need to clean the workspace or compile desktop targets.
القائمة
Clean and build Filament targets for development, debugging, and production. Use this skill whenever you need to clean the workspace or compile desktop targets.
Guidelines and SOP for synchronizing public C++ API changes (methods, enums, options structs) to Java (Android JNI) and JavaScript/TypeScript (Web/WASM Embind).
Standard verification pipeline to execute after modifying C++ source or header files. Use this skill to format includes, build the engine, and run core tests.
Enforce the strict topological header inclusion layering and reordering rules in Filament. Use this skill when adding or modifying `#include` directives in C++ source or header files.
Enforce C++ static thread safety annotations and correct synchronization primitives. Use this skill when designing multi-threaded classes or editing guarded member fields.
Build, deploy, run, and benchmark Filament binaries on connected Android devices or emulators. Use this skill for compiling, pushing, and executing Android tests or benchmarks.
Execute unit tests and performance benchmarks for Filament on desktop platforms. Use this skill to run and filter tests or benchmarks locally.
| name | filament-build-clean |
| description | Clean and build Filament targets for development, debugging, and production. Use this skill whenever you need to clean the workspace or compile desktop targets. |
This skill defines standard procedures and command configurations for cleaning build artifacts and compiling Filament targets on desktop platforms.
To completely reset the build environment and remove all compiled artifacts, caches, and generated files across all platforms:
./build.sh -C
For active development, local debugging, and interactive testing, compile the desktop target with debug symbols and no optimizations:
./build.sh -ip desktop debug
For performance analysis, optimizations, profiling, and running local benchmarks on desktop systems, compile the release build:
./build.sh -ip desktop release