| name | maya-render |
| description | Pipeline stage — render globals and viewport capture: configure render
settings, query them, capture playblasts. Use for producing final or
preview imagery. Not for modeling (maya-mesh-ops), animation editing
(maya-animation), generic file import/export (maya-geometry), or render
farm submission (maya-render-farm). |
| license | MIT |
| allowed-tools | Bash Read |
| metadata | {"dcc-mcp":{"dcc":"maya","layer":"domain","stage":"pipeline","version":"1.1.0","tags":["maya","render","playblast","camera","capture","settings","viewport"],"search-hint":"final output, preview render, playblast, viewport capture, render globals,\nset render settings, image format, frame range render","tools":"tools.yaml","groups":"groups.yaml"}} |
maya-render (Pipeline stage)
Render globals + viewport capture. This skill intentionally exposes only
renderer configuration, diagnostics, and render/viewport outputs. Generic
scene or geometry file import/export belongs to maya-geometry; shot
packaging belongs to maya-shot-export. For distributed rendering, see
maya-render-farm.
Scripts
set_render_settings — Set render parameters (resolution, frame range, renderer, image format)
get_render_settings — Query current render settings
get_scene_render_stats — Query render-facing scene statistics
set_render_quality — Set render quality presets
capture_viewport — Capture the active viewport as a base64-encoded PNG
playblast — Capture a single viewport frame as a base64-encoded PNG
capture_playblast_sequence — Capture a playblast image sequence to disk
get_viewport_camera — Query the active model panel camera