Skip to main content
تشغيل أي مهارة في Manus
بنقرة واحدة

animations

// Use this skill when creating or controlling sprite animations in Phaser 4. Covers spritesheets, atlases, AnimationManager, AnimationState, play/stop/chain, frame callbacks, and animation events. Triggers on: sprite animation, spritesheet, play animation, animation frames.

$ git log --oneline --stat
stars:39,414
forks:7,134
updated:١٠ أبريل ٢٠٢٦ في ١٢:٣٨
SKILL.md
readonly