Skip to main content
تشغيل أي مهارة في Manus
بنقرة واحدة

fantasy-net

// This guide applies to development and code review for Fantasy / Fantasy.Net / Fantasy.Unity written in C#. Use it when a task involves Fantasy server code or Unity client code using Fantasy, ECS entities/components/systems, scenes and subscenes, FTask, network handlers/messages/protocols, Address or Roaming routing, cross-server events and subscriptions, Fantasy.config, scene or database access, HTTP controllers/services, session or client connection logic, or distributed runtime architecture. It may also be used for Fantasy-related code review, troubleshooting, compliance checks, risk analysis, and best practices, even when the user does not explicitly mention Fantasy.

$ git log --oneline --stat
stars:١٬٢٩٥
forks:٢٠٠
updated:٢٩ أبريل ٢٠٢٦ في ٠٩:١١
مستكشف الملفات
82 ملفات
SKILL.md
readonly