بنقرة واحدة
neubrutalism
// Neubrutalism design system skill. Use when building bold UI with thick borders, offset solid shadows, high saturation colors, and minimal border radius.
// Neubrutalism design system skill. Use when building bold UI with thick borders, offset solid shadows, high saturation colors, and minimal border radius.
| name | neubrutalism |
| description | Neubrutalism design system skill. Use when building bold UI with thick borders, offset solid shadows, high saturation colors, and minimal border radius. |
| version | 1.0.0 |
| tags | ["design","css","ui","neubrutalism","brutalism"] |
3–5px solid black outlines on all elementsbox-shadow with zero blur (e.g. 5px 5px 0 #000)0–8px border-radius; sharp or barely rounded cornersReference: references/tokens.css
@import 'references/tokens.css';
.nb-card {
background: var(--nb-yellow);
border: var(--nb-border-thick);
border-radius: var(--nb-radius);
box-shadow: var(--nb-shadow);
}
.nb-card {
background: var(--nb-white);
border: var(--nb-border-thick);
border-radius: var(--nb-radius);
box-shadow: var(--nb-shadow);
padding: 1.5rem;
}
.nb-btn {
background: var(--nb-yellow);
border: var(--nb-border);
border-radius: var(--nb-radius);
box-shadow: var(--nb-shadow-sm);
padding: 0.6rem 1.4rem;
font-family: var(--nb-font);
font-weight: var(--nb-font-weight);
cursor: pointer;
transition: transform 0.1s, box-shadow 0.1s;
}
.nb-btn:hover {
transform: translate(-2px, -2px);
box-shadow: var(--nb-shadow);
}
.nb-btn:active {
transform: translate(3px, 3px);
box-shadow: none;
}
.nb-nav {
background: var(--nb-bg);
border-bottom: var(--nb-border-thick);
padding: 1rem 2rem;
position: sticky;
top: 0;
z-index: 100;
}
.nb-input {
background: var(--nb-white);
border: var(--nb-border);
border-radius: var(--nb-radius);
box-shadow: var(--nb-shadow-sm);
padding: 0.6rem 1rem;
font-family: var(--nb-font);
font-weight: var(--nb-font-weight-body);
}
.nb-input:focus {
outline: none;
box-shadow: var(--nb-shadow);
}
.nb-badge {
background: var(--nb-pink);
border: var(--nb-border);
border-radius: var(--nb-radius);
padding: 0.2rem 0.8rem;
font-family: var(--nb-font);
font-weight: var(--nb-font-weight);
font-size: 0.85rem;
}
font-weight: 700, letter-spacing: -0.02emfont-weight: 500h1, h2, h3 {
font-family: var(--nb-font-heading);
font-weight: var(--nb-font-weight);
letter-spacing: var(--nb-letter-spacing);
}
body {
font-family: var(--nb-font);
font-weight: var(--nb-font-weight-body);
}
transform shifts — provide prefers-reduced-motion fallback@media (prefers-reduced-motion: reduce) {
.nb-btn:hover, .nb-btn:active {
transform: none;
}
}
Claymorphism design system skill. Use when building soft, puffy, clay-like UI components with large radii, dual inner shadows, and offset outer shadows.
Glassmorphism design system skill. Use when building frosted-glass UI components with blur, transparency, and layered depth effects.
Apple Liquid Glass design system. Use when building UI with translucent, depth-aware glass morphism following Apple's design language. Provides CSS tokens, component patterns, dark/light mode, and animation specs.
Search and query up-to-date documentation for any programming library via Context7 API. Use when you need current docs, code examples, or API references for libraries and frameworks.
Fetch a web page and extract readable text content. Use when user needs to retrieve or read a web page.
Web search via DuckDuckGo. Use when the user needs to look up current information online.