SKILLS MARKETPLACE
Game development and interactive experiences: Unity, Unreal, and game design
Fill out the implementation of effects of different attacks, abilities, and trainer cards in this Pokemon TCG Pocket engine codebase.
当用户提到悬疑、侦探、犯罪或悬念叙事时使用 - 提供类型规范、线索布置和推理小说的公平游戏原则
Assists with Unity UI Toolkit development - UXML structure, USS styling, C# VisualElement manipulation, data binding, and custom controls. Use when implementing UI Toolkit interfaces.
Analyzes scenes for performance bottlenecks (draw calls, batching, textures, GameObjects). Use when optimizing scenes or investigating performance issues.
Validates C# scripts for best practices, performance, and Unity patterns. Use when reviewing scripts or checking code quality.
Guides selection between UGUI and UI Toolkit for projects. Use when choosing UI framework or migrating UI systems.
Detect and resolve Unity C# compilation errors using VSCode diagnostics. Use this skill when Unity projects have compilation errors that need diagnosis and automated fixes. Analyzes errors from VSCode Language Server, proposes solutions based on error patterns, and handles version control conflicts for Unity projects.
风暴求生 - 盖亚星球遭遇极端天气,Stella必须在双星磁暴和狂风暴雨中保护自己和营地
日常科研 - Stella建立临时研究站,进行系统的科学观察和实验,享受科学家的日常
水源危机 - Stella的饮用水即将耗尽,必须在盖亚星球上寻找、检测和净化水源以维持生存
奇异植物 - Stella深入研究盖亚星球的植物生态,发现既美丽又危险的外星植被,并尝试找到可利用的资源
洞穴探险 - Stella发现一个深邃的洞穴系统,深入探索发现bioluminescent晶体、地下水源和神秘的古老痕迹
紧急求救 - 飞船坠毁后与Stella的首次联系,帮助她评估损伤并制定初步生存计划
古代遗迹 - Stella深入探索盖亚星球的古代文明遗迹,解开失落文明的秘密
寻找庇护所 - 帮助Stella在盖亚星球度过第一个夜晚,寻找或建造安全的临时住所
信号塔修复 - Stella尝试修复或建造信号发射装置,希望联系地球或发送求救信号
太空料理 - 轻松搞笑的章节,Stella尝试用盖亚食材创造美味食物,结果既有灾难也有惊喜
神秘接触 - Stella终于与盖亚星球的智慧生命面对面接触,一次改变一切的遭遇
逃离计划 - 最终章,Stella必须决定是否修复飞船返回地球,还是留在盖亚,这是艰难的抉择