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behavior-trees

Behavior tree design and implementation skill for game AI. Enables creation of behavior tree structures, custom nodes, decorators, composites, and integration with game engines for NPC and enemy AI systems.

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Source facts

Repository
a5c-ai/babysitter
Last source activity
June 1, 2026 at 07:46
Detected SKILL.md language
English
Stars
1,652
Forks
96

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