Cloth physics skill for softbody dynamics and constraint systems.
Skills in this repository
a5c-ai/babysitter - Page 35
SkillsMP has collected 2,079 skills from a5c-ai/babysitter. Open a skill to review its source and details.
a5c-ai/babysitterShowing 40 of 2,079 collected skills.
GPU compute programming skill for parallel algorithms and data processing.
Console optimization skill for memory constraints and TCRs.
Construct 3 visual programming skill for rapid prototyping and 2D game development.
Decal projection skill for impact marks.
Dedicated server skill for deployment, scaling, and orchestration.
Deferred shading/lighting skill for G-buffer design and decals.
Defold engine skill for Lua scripting and cross-platform mobile development.
Destructible environment skill for fracturing and debris systems.
Dialogue system skill for branching conversations and response generation.
AI Director skill for pacing control and dynamic difficulty.
Virtual economy skill for currency balance.
ENet reliable UDP skill for channels and packet fragmentation.
Epic Online Services skill for launcher integration.
Facial animation skill for blend shapes and lip sync.
Flipbook texture skill for sprite sheets.
Water physics skill for fluid dynamics and buoyancy systems.
FMOD Studio integration skill for events, parameters, and mixing.
Forward+ and clustered rendering skill for transparency handling.
Finite State Machine skill for hierarchical FSM and state transitions.
Game analytics skill for event tracking.
HUD design skill for health bars and minimaps.
GameMaker Studio skill for GML scripting and 2D game patterns.
Git LFS skill for large game assets.
GI techniques skill for baked, real-time, screen-space, and ray-traced illumination.
GLSL shader programming skill for OpenGL/Vulkan, fragment and vertex shaders.
Goal-Oriented Action Planning skill for world state and action costs.
Godot 2D game development skill for tilemaps, pixel-perfect rendering, and 2D physics.
Godot 3D rendering skill for PBR materials, environment settings, and 3D scene composition.
Godot C# programming skill for .NET integration, scripting patterns, and performance optimization.
Godot Engine integration skill for GDScript/C# development, scene composition, node management, and editor automation. Enables LLMs to interact with Godot Editor through MCP servers for asset manipulation, script generation, and automated workflows.
GDScript programming skill for Godot Engine, including signals, coroutines, and performance optimization.
Godot multiplayer skill for high-level networking API, RPCs, and peer-to-peer networking.
Godot physics skill for rigid bodies, areas, collision layers, and raycasting.
Godot shading language skill for visual shaders, custom rendering, and material effects.
GOG Galaxy SDK skill for achievements.
HLSL shader programming skill for DirectX, compute shaders, and optimization.
Houdini Engine skill for procedural assets and HDA deployment.
In-app purchases skill for receipt validation.
Lag compensation skill for client-side prediction and rollback.