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sim-clock-discipline

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UpdatedJuly 4, 2026 at 12:55

Use whenever editing any code under src/sim/ or src/cesium/ that involves timing, delays, intervals, the current time, scheduling, or "fire later". Enforces sim-clock discipline so the playback bar can pause and fast-forward the simulation without timing drift. Trigger on edits that touch ProtocolService scenarios, the SimulationEngine tick, packet flight timing, or anything in OrbitRenderer / PacketAnimator that asks "how much time has passed".

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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