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gda

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UpdatedJuly 8, 2026 at 03:55

Drive the Godot game engine from the command line with `gda`, an agent-first CLI with structured JSON output. Use when building, editing, or inspecting a Godot project — create/edit scenes, nodes, GDScript, resources, shaders, themes; run static analysis; export builds (all headless, no editor) — or to control a running game live (runtime scene tree, input simulation, screenshots, performance, runtime logs/errors) via the gda daemon. Use when the user mentions gda, Godot automation, headless Godot, or asks an agent to make/modify a Godot game. Always pass `--json` and read the single result object; run `gda --help` or `gda schema` to discover the full command surface.

Installation

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