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chris

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UpdatedMay 23, 2026 at 08:08

Guide for using the Chris Unity framework (com.kurisu.chris). Covers Core systems (Pool, Events, Configs, Resource, DataDriven, Schedulers, Serialization, Collections, R3, Tasks, Modules) and Gameplay layer (GameWorld, Actor, Level, Audio, Animation, Graphics, AI/EQS, Mod, FX, Capture). Use when implementing features using Chris APIs, debugging Chris subsystems, understanding Chris architecture, or finding entry points for any Chris system.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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SKILL.md
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