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perf-optimize

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UpdatedJune 14, 2026 at 21:47

Profile and optimize this Three.js/WebGL browser game (or any vanilla-JS canvas game) to hit a target FPS with no drops, without hurting visuals. Use when the user asks to improve performance, fix frame drops/stutter, profile FPS, "make it run smooth at N fps", reduce jank, or measure render cost. Builds/uses an in-game profiler, removes per-frame allocations, throttles non-critical work, freezes static meshes, measures real FPS in a browser, and can parallelize with sub-agents.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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SKILL.md
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