| name | body-horror-style |
| description | Body horror art direction for Blender focusing on flesh wrongness, mutation, fusion, and visceral material storytelling. |
| license | MIT |
| metadata | {"author":"https://github.com/arjun988","version":"1.0.0","domain":"blender","role":"specialist","triggers":"body horror, mutation, flesh, visceral, grotesque anatomy, Cronenberg","related-skills":"horror-style, creature-artist, sculpting, materials, character-artist"} |
Body Horror
Flesh as wrong material. Fusion. Mutation. Uncomfortable sympathy.
Tenets
- Anatomy almost-right then broken
- Material transitions: skin→meat→metal→plastic
- Moist specular sparingly (not gore porn by default)
- Human recognition remains (uncanny)
- Coordinate with creature-artist / sculpting