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papyrus-optimization

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UpdatedJuly 21, 2026 at 20:18

Review and optimize Papyrus (`.psc`) scripts โ€” classify each part as broken, suboptimal, or clean, explain what makes it heavy, and give the fix (event-driven, caching, states, native offload). Use when the user shares or points at a `.psc`, asks why a mod causes script lag, stack dumps, or Papyrus log spam, wants to know if a script in the load order is heavy, asks to review, optimize, or speed up a script, or questions a `RegisterForUpdate`/`OnUpdate` loop, a cloak scan, `Utility.Wait` chains, uncached `Game.GetPlayer()`/`GetFormFromFile`, persistence or save-bloat, or whether an update interval is acceptable. Load before judging any `.psc`, even a trivial-looking one โ€” Papyrus cost is latency, not line count, and the heavy patterns hide in simple-looking scripts.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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