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godot-gdscript

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UpdatedMay 11, 2026 at 05:37

Godot 4.x GDScript development. Use when writing GDScript code for this project - class structure, signals, autoloads, scene composition, typed variables, enums, @export annotations, state machines, JSON data loading, Godot 4.2 API, and the project's coding conventions. Also use when modifying scripts/battle/, scripts/cards/, scripts/core/, scripts/enemies/, or scripts/ui/ directories.

Installation

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4 files
SKILL.md
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