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hx-multianim
hx-multianim contains 3 collected skills from bh213, with repository-level occupation coverage and site-owned skill detail pages.
Skills in this repository
Run pre-commit documentation and code hygiene checks before committing. Reviews changes since last commit, updates changelog/docs/todos, checks for missing items, and suggests a commit message.
Review a bug report against the hx-multianim codebase. Verifies whether the report is valid, and if so, drives a strict TDD workflow — writes failing tests first, runs test.bat, waits for user confirmation, and only then fixes. Detects concurrent-agent interference (unrelated test failures, foreign compilation errors) and pauses accordingly. Triggers: "review this bug report", "bug report:", "/bug-review", "/review" (when the content is a bug report, not a PR).
Create and edit particle effects in .manim files for hx-multianim. Use this skill whenever the user wants to add, modify, or tweak particle systems — fire, smoke, sparks, rain, explosions, magic effects, trails, vortexes, fountains, fireworks, or any other particle-based visual effect. Also trigger when users describe visual effects in natural language ("I want glowing embers floating up", "add a sparkle effect", "make the explosion bigger"). Handles both creating new particle blocks and surgically editing existing ones. Proactively discovers available tile images in the project.