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advantage-games

advantage-games contains 8 collected skills from bodangren, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
8
Stars
0
updated
2026-04-08
Forks
1
Occupation coverage
4 occupation categories · 100% classified
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Skills in this repository

add-3d-assets
special-effects-artists-and-animators

Replace primitive 3D shapes with real GLB models — animated characters, world props, buildings, and scenery for Three.js games. Use when the user says "add 3D models", "replace the boxes with real models", "add GLB assets", or "make the 3D game look real". For 2D pixel art, use add-assets instead. Do NOT use for 2D pixel art (use add-assets) or gameplay changes (use add-feature).

2026-04-08
promo-video
software-developers

Record a high-FPS autonomous promo video of a Phaser game using Playwright. Triggers on: promo video, gameplay recording, marketing video, game capture.

2026-04-08
qa-game
software-quality-assurance-analysts-and-testers

Add Playwright QA tests to a game — visual regression, gameplay verification, and performance. Use when the user says "add tests", "test my game", "add QA", "check for bugs", or "add visual regression tests". Do NOT use for manual playtesting or gameplay design.

2026-04-08
review-game
software-quality-assurance-analysts-and-testers

Review an existing game codebase for architecture, performance, and best practices. Use when the user says "review my game", "code review", "check my game architecture", "is my game well structured", or "audit my game code". Do NOT use for making changes — this is read-only analysis. Use improve-game to implement fixes.

2026-04-08
threejs-game
software-developers

Build 3D browser games with Three.js using event-driven modular architecture. Use when creating a new 3D game, adding 3D game features, setting up Three.js scenes, or working on any Three.js game project.

2026-04-08
vocab-game
athletes-and-sports-competitors

Build vocabulary learning browser games with Next.js, React, and Konva. Use when creating a new vocabulary game, adding features to existing vocab games, or working with the advantage-games codebase.

2026-04-08
worldlabs
software-developers

Generate photorealistic 3D worlds and environments with the World Labs Marble API — Gaussian Splat scenes from text prompts or reference images. Use when the user says "generate a 3D world", "create an environment", "make a 3D scene", or "use World Labs". Requires WLT_API_KEY environment variable.

2026-04-08
vocab-game-builder
software-developers

Build vocabulary learning games using React-Konva canvas architecture with strict TDD workflow and phased development. Use this skill when the user wants to: (1) Create a new vocabulary game from scratch, (2) Resume work on an existing game track, (3) Build a mini-game for language learning. Triggers include: "create a vocab game", "build a new game", "make a vocabulary game", "resume game development", "/vocab-game-builder", "new mini-game".

2026-03-21
advantage-games Agent Skills on GitHub | SkillsMP