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interaction-design-patterns

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UpdatedJuly 10, 2026 at 12:29

Common interaction design patterns: forms, navigation, search, filters, onboarding, empty states, error states, loading states, and microinteractions. Each pattern includes the problem it solves, when to use it, and common anti-patterns. Use when designing user flows, choosing interaction patterns, or reviewing interaction quality. Triggers on: "interaction pattern", "form design", "navigation pattern", "onboarding", "empty state", "error state", "microinteraction", "user flow".

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