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oop-principles-design-patterns

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UpdatedJune 25, 2026 at 17:41

Design patterns — Factory, Strategy, Builder, Decorator, Singleton, Mixin, and more with problem-oriented and GoF triggers. TRIGGER when: user mentions design patterns, OOP design patterns, Strategy pattern, Factory pattern, Abstract Factory, Builder pattern, Singleton pattern, Decorator pattern, Proxy pattern, Mixin pattern, Observer pattern, Flyweight pattern, Mediator pattern, Companion Object, swap algorithms at runtime, create families of related objects, construct a complex object step-by-step, add cross-cutting behavior, share behavior across classes, pair a type and factory, decouple components via a hub, reuse instances to reduce memory.

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