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shader-fills

Code-backed GLSL shader fills and shader effects: authoring WGSL-free, WebGL1 GLSL fragment shaders that persist as readable source in the screen HTML with uniform knobs in the inspector. Use when the user asks for a shader fill or shader effect, sends "Create a custom shader fill." from the fill picker, wants an animated/procedural background (waves, noise, mesh gradients, caustics, grain, halftone), or wants to edit an existing shader's GLSL or uniforms.

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Source facts

Repository
BuilderIO/agent-native
Last source activity
July 7, 2026 at 03:14
Detected SKILL.md language
English
Stars
4,504
Forks
428

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