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terrain-shape

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UpdatedJune 8, 2026 at 06:25

Authors naturalistic terrain in a live Minecraft Java world — mountains, valleys, hills, rivers, lakes, coastlines, islands, plateaus — as one continuous sampler-graph recipe, verifies it offline, and emits executable phases. Produces eroded, mask-materialized, biome-blended terrain that reads as real, never stacked rectangles or terraced ziggurats. Tier-3 leaf, invoked by the build-* orchestrators (was: terraforming).

Installation

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SKILL.md
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