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mechanical-enforcement

Stars14
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UpdatedJune 25, 2026 at 23:58

Catalogue of preferred linter rules, TypeScript flags, clippy thresholds, and architectural boundary checks for making bug classes and design drift mechanically impossible. Use when setting up linting in a new project, hardening an existing project, responding to a class of bug by encoding a rule, or deciding which linter to reach for on a given stack. Pairs with the `hk` skill which handles wiring hooks.

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