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game-audio

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UpdatedJune 19, 2026 at 09:48

Use when designing or implementing game audio — sound design and SFX pipelines, adaptive music systems, FMOD or Wwise event integration, spatial audio, or audio performance budgets.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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