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unity-webgl

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UpdatedMay 11, 2026 at 19:21

Unified Unity WebGL skill for JavaScript interop plugins, WebGL build optimization, deployment, and custom HTML templates. Auto-triages JSLib, Build, and Template work. MUST use for Unity WebGL requests: .jslib plugins, calling JS from Unity, browser APIs, build size, compression, memory, linker.xml, Player Settings, deployment, server MIME types, loading screens, templates, responsive canvas, iframe embedding, localStorage, Brotli, platform-conditional code, or issues that work in Editor but fail in WebGL. Do not use for general runtime C#, editor scripts, or non-WebGL debugging.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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4 files
SKILL.md
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