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game-improver

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UpdatedMay 20, 2026 at 12:40

Implement bug fixes, features, balance adjustments, and performance optimizations for NEUROTOXIC. Trigger when: asked to fix bugs (state corruption, crashes, logic errors), add features (new items, upgrades, mechanics), tune balance (costs, rewards, difficulty), optimize performance (render loops, memory leaks, bundle size), refactor code (clean up tech debt, improve readability), fix UI inconsistencies (broken layouts, color mismatches), or test new systems. Routes to specialists: balance→game-balancing-assistant, audio→audio-debugger-ambient-vs-gig or webaudio-reliability-fixer, UI design→convention-keeper-brutalist-ui, state bugs→state-safety-action-creator-guard. Use for: core game logic, feature implementation, bug fixes, performance wins, refactoring, testing. Covers reducer changes, hook logic, data transformations, asset loading, persistence, and end-to-end testing.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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