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game-improver

Implement bug fixes, features, balance adjustments, and performance optimizations for NEUROTOXIC. Trigger when: asked to fix bugs (state corruption, crashes, logic errors), add features (new items, upgrades, mechanics), tune balance (costs, rewards, difficulty), optimize performance (render loops, memory leaks, bundle size), refactor code (clean up tech debt, improve readability), fix UI inconsistencies (broken layouts, color mismatches), or test new systems. Routes to specialists: balance→game-balancing-assistant, audio→audio-debugger-ambient-vs-gig or webaudio-reliability-fixer, UI design→convention-keeper-brutalist-ui, state bugs→state-safety-action-creator-guard. Use for: core game logic, feature implementation, bug fixes, performance wins, refactoring, testing. Covers reducer changes, hook logic, data transformations, asset loading, persistence, and end-to-end testing.

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Source facts

Repository
DaFum/neurotoxic-game
Last source activity
July 9, 2026 at 08:55
Detected SKILL.md language
English
Stars
1
Forks
0

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