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unity-importer
Asset import settings — texture, audio, model importers + sprite settings + per-platform overrides + reimport. Use when users want to configure import settings, change texture type/maxSize/compression/filter/mipmap/sRGB/wrap, audio loadType/compressionFormat/quality/forceToMono, model scale/meshCompression/animationType/rig/clip splits, sprite PPU/mode, per-platform overrides, or reimport assets. Triggers: import, importer, import settings, reimport, AssetImporter, TextureImporter, ModelImporter, AudioImporter, FBX, AudioClip, sprite, PPU, pixelsPerUnit, textureType, NormalMap, Sprite, maxSize, filterMode, mipmap, sRGB, compression, loadType, Streaming, DecompressOnLoad, CompressedInMemory, Vorbis, ADPCM, PCM, animationType, Humanoid, Generic, meshCompression, generateSecondaryUV, materialImportMode, platform override, Standalone, iPhone, Android, WebGL, 导入设置, 纹理设置, 模型设置, 音频设置, 重新导入, 重导入, 压缩, 法线贴图, 精灵, 平台覆盖.
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