| name | optimize-skill-performance-and-instructions |
| description | Run the full optimization cycle for a plugin — review best practices, generate eval scenarios, run BOTH activation evals (does the skill self-activate?) and content evals (does the plugin help solve tasks?), diagnose gaps, fix, and re-run until scores improve. Use when someone says "optimize my skill", "improve my plugin", "run evals", "benchmark my plugin", or wants to measure and improve how well a plugin helps agents solve tasks. |
Optimize
This skill orchestrates optimize-skill-instructions, setup-skill-performance, and optimize-skill-performance into a single end-to-end optimization cycle.
The full cycle takes 1–2 hours depending on how many scenarios and improvement iterations are needed. Set this expectation with the user upfront.
Overview
Review SKILL.md → Apply quick wins → Generate scenarios → Activation check → Content evals → Analyze → Fix → Re-run → Report
└── optimize-skill-instructions ──┘ └─────────── setup-skill-performance ───────────┘ └──────────── optimize-skill-performance ────────────┘
Two distinct eval types run in this cycle:
- Activation eval — observes which skill self-activates per scenario (does NOT force activation). Tests routing/description quality. ~2–3 min.
- Content eval — forces activation, runs baseline vs. with-context, scores the rubric. Tests content quality. ~10–15 min per scenario per agent.
Both apply to every plugin (single-skill and multi-skill alike). The variable is ordering, not whether to run them.
Run labels
Every tessl eval run invocation MUST include --label <run-label> so the run is identifiable in tessl eval list. The label is a short, human-readable description of what the run is about — not a structured ID.
Compose <run-label> from whatever helps you recognise the run later when scanning the list. Typical ingredients:
- Eval type — e.g.
activation, baseline, initial evals, verification
- What was being tested or changed — e.g.
description rewrite, plan-solution fixes, clean scenario
- Model in parens, when comparing models — e.g.
(haiku-4-5), (sonnet-4-6)
- Version when iterating — e.g.
v0.5.0, v4
Examples:
repro-clean-scenario
task-prep v0.3.0 baseline
task-prep v0.5.0 plan-solution fixes
v4-final-verification
skill-insights activation (haiku-4-5)
skill-insights initial evals (haiku-4-5)
Keep it concise — what the run was about should be obvious without opening it.
Key commands
tessl skill review skills/<name>/SKILL.md
tessl scenario generate <plugin-path> --count=5
tessl eval run <plugin-path> --skip-forced-context-activation --skip-scoring --label <run-label>
tessl eval run <plugin-path> --agent=claude:claude-sonnet-4-6 --label <run-label>
tessl eval view --last --json
Step 1: Review best practices
Invoke the optimize-skill-instructions skill. This runs tessl skill review on the plugin's skill(s), surfaces scoring dimensions and quick wins, and applies approved changes.
Entry criteria: The plugin has at least one SKILL.md.
Exit criteria: Review score is presented, approved quick wins are applied. Move to Step 2.
If the review score is already high (>= 85%) and the user is satisfied, skip to Step 2 without changes.
Step 2: Run setup-skill-performance (full pipeline scope)
Invoke the setup-skill-performance skill with scope = "Full pipeline". Skip the scope question — go straight to Phase 1.
Before invoking, decide eval ordering by skill count:
ls skills/*/SKILL.md 2>/dev/null | wc -l
- Multi-skill plugin (count > 1): run Phase 4a (activation) BEFORE Phase 4b (content). Routing problems surface fast and prevent wasted content-eval time on misrouted scenarios.
- Single-skill plugin (count == 1): run 4a and 4b in parallel, or 4a first if you prefer serial. A bad description means the skill never fires regardless of skill count, so 4a is required either way.
Work through all phases of setup-skill-performance (Find Plugin → Generate Scenarios → Download & QC → Activation Check → Content Evals → View Results → Next Steps). Key parameters:
- Generate 3–5 scenarios from the plugin
- Quality-check downloaded criteria for anti-patterns before running
- Default agent:
claude:claude-sonnet-4-6
Decision point after results: If the activation check has been run and reviewed AND the content eval average is ≥ 85% with no regressions, stop and report success. Otherwise, continue to Step 3.
Step 3: Classify and prioritize
Before invoking optimize-skill-performance, do a quick triage of the results:
- If baseline is ≥ 80% on most scenarios: The scenarios may be too easy. Consider regenerating harder scenarios before trying to improve the plugin.
- If regressions exist (with-context < baseline): These are highest priority — the plugin is actively hurting.
- If with-context has room to grow: Proceed to optimize-skill-performance.
Step 4: Run optimize-skill-performance
Invoke the optimize-skill-performance skill starting from Phase 1 (it will detect the existing results).
Work through the improve cycle:
- Analyze results — classify every criterion into buckets (working / gap / redundant / regression)
- Diagnose root causes by reading the failing criteria and the plugin files
- Apply targeted, minimal fixes to the appropriate files
- Re-run evals
- Compare before/after
Iteration rule: Run up to 2 improve iterations. After the second, report results and stop — the user should review before investing more time.
Step 5: Report
Present a final summary. Activation and content results are reported separately because they measure different things — activation observes natural firing, content forces activation and scores task performance.
Optimization Complete
Plugin: <plugin-name>
Review score: XX% → YY%
Scenarios: N scenarios
Iterations: X (1 setup + Y improve rounds)
Activation Results (natural activation, no forcing)
Scenarios where a skill fired:
- Scenario A → fired: skills/<name>
- Scenario C → fired: skills/<name>
Scenarios where NO skill fired:
- Scenario B
- Scenario D
Task Eval Results (forced activation)
Scenario A: baseline XX% → with-context YY% (Δ +ZZ)
Scenario B: baseline XX% → with-context YY% (Δ +ZZ)
...
Average: XX% → YY%
Cross-reference (where the two eval types meet)
No-activation but high baseline (no skill needed — routing is fine):
- Scenario B (88% baseline) — agent already handles it
No-activation AND low baseline (real routing gap — skill helps but doesn't fire):
- Scenario D (25% baseline → 90% with-context) — suggested description edit: …
Criteria improved: [list]
Still failing: [list with brief reason]
Eval runs:
Activation: [URL]
Content: [URL]
If criteria remain stuck after 2 iterations, note whether the gap is addressable via documentation (suggest specific follow-up) or is inherently hard for the agent (suggest accepting or replacing the scenario).
When to stop
Stop when:
- Review score is high AND the activation check has been run and reviewed with the user AND content eval average ≥ 85% with no regressions
- 2 improve iterations have been completed
- The user says they're satisfied
- Further improvements would require restructuring the plugin significantly (suggest this as a separate effort)
Note: activation findings (zero-firing skills, scenarios with no activation) drive follow-up actions (description rewrites, scenario edits) but are not a numeric pass/fail gate. The gate is "ran and reviewed", not a coverage percentage — natural activation is scenario-driven, so "X of Y skills fired" is not a useful score.