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dungeon-os-threejs

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UpdatedJune 8, 2026 at 11:04

Build and extend the Dungeon OS 3D game world using Three.js. Use this skill whenever the task involves rendering the dungeon, placing or moving agent characters, lighting, cameras, the isometric/2.5D view, loading 3D models or tiles, post-processing/bloom, or wiring the Three.js scene to game state. Trigger on any mention of the dungeon scene, the 3D world, agent avatars in 3D, tilemap-to-3D, or "the game looks bad/flat/laggy". Do NOT use for the LLM agent logic, the React dashboard panels, or the Node backend — those are separate.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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