with one click
add-shader
Adds GLSL 450 vertex/fragment shaders to Spectra, SPIR-V compile at configure time, pipeline registration, and renderer draw integration. Use for new visual primitives, SDF line/marker shaders, or 3D lighting in src/gpu/shaders/.
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.