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dayz-import-mod

Stars13
Forks7
UpdatedMay 12, 2026 at 17:54

Import an existing DayZ mod folder (clone or local repo living outside this workspace) into workspace/<ModName>/ via a directory link, and create the matching P:\<ModName>\ junction so the rest of the DayZ skills (build, launch, clean) work on it. Optionally fills in missing scaffold pieces (config.cpp, $PBOPREFIX$, workbench/dayz.gproj) by prompting y/N per piece. Source folder is never moved or copied - the link points at it where it lives.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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