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dayz-particles

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Forks7
UpdatedMay 5, 2026 at 14:39

DayZ particle effects system for Enforce Script modding. Covers the FULL pipeline: .ptc particle files (PLAIN TEXT, creatable programmatically), .emat material files (PLAIN TEXT, Particle/ParticleSprite shaders), .edds textures (standard DDS renamed), GUID reference system, vanilla material library (11 materials with GUIDs). Script API: legacy Particle, ParticleSource (native), ParticleManager (10k pool), SEffectManager wrapper, ParticleList registration. 277 vanilla effects catalog. Includes .ptc 56-property reference, .emat 12-property reference, device integration patterns (OnVarSync toggle, cleanup, overload sparks, generator smoke, sprinkler). Use for: creating custom particles WITHOUT Workbench, playing particles on objects, device lifecycle, SyncVar-driven toggle, EmitorParam tuning, Wiggle API. Consult BEFORE writing ANY particle code. Use alongside enforce-script-reference and dayz-model-pipeline.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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