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blender-shader-nodes
Blender shader and shared node graph editing tools
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
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Blender shader and shared node graph editing tools
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
Based on SOC occupation classification
Blender reusable light rigs, HDRI/world setup and rotation animation, light grouping, and render-view controls
Blender object manipulation — create, delete, move, rotate, scale and duplicate objects
Blender rigid body, soft body, cloth, collision, force fields, particle systems, constraints, and simulation cache tools
Set up dcc-mcp-blender for an agent or operator: install Blender Python dependencies with Blender's bundled interpreter, generate MCP host configuration, guide the user through enabling the Blender add-on, and run a first live-tool smoke prompt.
Blender rendering — render scenes, run observable background animation jobs, capture viewport images, and configure output
Blender scene assembly — merge .blend files, append/link data blocks, manage view layers and external references
| name | blender-shader-nodes |
| description | Blender shader and shared node graph editing tools |
| license | MIT |
| allowed-tools | ["Bash","Read"] |
| metadata | {"dcc-mcp":{"dcc":"blender","version":"1.0.0","tags":["blender","shader-nodes","geometry-nodes","node-graph","sockets","links","materials","procedural"],"search-hint":"shader nodes, material nodes, node graph, sockets, links, principled bsdf, texture node, geometry node tree","search-aliases":["node editor","shader graph","material graph","create node","connect nodes","set socket","principled shader","BSDF","texture input","geometry nodes modifier"],"intent":"Inspect and edit Blender shader/compositing/geometry node graphs — create nodes, connect sockets, set values, and manage node trees.","recall-context":{"app_type":"blender","domain":"lookdev","workflow_stage":"lookdev","task_category":"mutate"},"preconditions":[{"type":"software","name":"blender","version":">=4.0"},{"type":"scene_state","predicate":"has_open_scene"}],"side-effects":{"modifies":true,"creates":true,"targets":["node_tree","shader_node","material"]},"produces":["node_tree","node_list","socket_info","link_list"],"requires":[],"tools":"tools.yaml"}} |
Typed tools for inspecting and editing Blender node graphs. Use the material
helpers for common shader workflows, and the shared node_tree_ref tools for
node creation, sockets, links, and socket values before falling back to custom
Python.