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houdini-geometry

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UpdatedJuly 19, 2026 at 02:44

Authoring skill — create common SOP primitives and inspect SOP geometry: point/prim/vertex counts, bounds, attributes, groups, and cook errors. Use these typed tools to query and seed geometry before falling back to custom scripts. For mesh edit operations (transform/merge/blast) use houdini-mesh-ops.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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