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maya-dynamics

Stars39
Forks4
UpdatedMay 26, 2026 at 13:06

Authoring stage - classic Maya dynamics primitives: rigid bodies, force fields, and field connections. Use for small simulation setup steps before baking with maya-animation. Not for keyframe editing (maya-animation), mesh modeling (maya-mesh-ops), or viewport output (maya-render).

Installation

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SKILL.md
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