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design-think

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UpdatedMay 28, 2026 at 22:45

Use this skill whenever the user asks Claude to build, mock, design, or lay out a UI screen — Gmail clone, dashboard, settings page, anything visual — EVEN when they say "just build it" or "quickly make a screen." This skill forces Claude to think like a designer (Job → Content → Priority → Hierarchy) BEFORE picking components, instead of the default "grab widgets and assemble" pattern that produces functional-but-broken output (truncated chips, invisible stars, no unread contrast). Runs as a discuss-style turn-by-turn dialog with a 🔴🟡🟢 understanding table across 13 design decisions. Triggers on "design this", "make a screen", "UI for X", "build the Y page", "mock up Z", and similar — also when you catch yourself about to write widget code without a decision trail. Sits before /blueprint and /go in the pipeline.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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