Skip to main content
Run any Skill in Manus
with one click

threejs-procedural-planets

Stars2
Forks0
UpdatedJune 22, 2026 at 12:24

Author procedural planetary bodies in Three.js. Use for spherical terrain, continents, ridges, craters, biome masks, coastlines, material variation, analytic normals, altitude LOD, and bodies that must hold up from orbit through close approach.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

File Explorer
5 files
SKILL.md
readonly