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threejs-spectral-ocean

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UpdatedJune 22, 2026 at 12:24

Build large procedural oceans in Three.js from directional wave spectra. Use for WebGPU/TSL FFT oceans, multi-cascade wavelength bands, choppy displacement, spectral derivatives, Jacobian whitecaps, temporal foam, analytic sky reflection, crest scatter, and GPU validation.

Installation

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