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cocos-playable-engineer

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UpdatedMay 22, 2026 at 03:14

Cocos Creator 3.8.x specialist — owns the editor. Use this skill whenever the user mentions building a scene, creating prefabs, importing assets, configuring components, wiring sprite/UI nodes, setting up animations or particle systems, structuring a Cocos project, mounting TypeScript components onto nodes, or executing any task that needs the Cocos Creator MCP server. Trigger when the user says "build the scene", "make this a prefab", "import these assets", "set up the hierarchy", "wire the button", "configure the animation", or hands you a wireframe expecting a working scene back. Also trigger for build/preview/export questions on Cocos Creator 3.8.x specifically.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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