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coding-philosophy

Insights about refactoring intuitive code, when to impose structure vs let feeling lead, and code as creative expression. Born from building a game across 10 iterations by feeling, then stepping back to see what emerged. Rooted in three principles: fallibilism (dead code is archaeology, not shame), relational ontology (code is communication with future-you and other minds), and play (feeling-first is how you discover what you're actually building).

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Source facts

Repository
egbertie/satisficing-lab
Last source activity
June 3, 2026 at 07:36
Detected SKILL.md language
English
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0
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