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cortex-toolkit

cortex-toolkit contains 14 collected skills from etelyatn, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
14
Stars
3
updated
2026-07-08
Forks
1
Occupation coverage
2 occupation categories · 100% classified
repository explorer

Skills in this repository

cortex-animation
software-developers

Use when inspecting skeletal animation assets or authoring sequence skeleton named notifies through UnrealCortex.

2026-07-08
cortex-setup
software-developers

Use when setting up Cortex for a project, getting started, refreshing schema, or asking what to do next

2026-07-08
cortex-blueprint
software-developers

Use when creating, modifying, reviewing, debugging, or reparenting Blueprints — structure, graphs, variables, functions, inheritance, best practices

2026-06-15
cortex-bp-migrate
software-developers

Blueprint-to-C++ migration pipeline with conversational analysis, plan-driven execution, visual progress tracking, and hard gates. Supports --audit, --resume, and --fast (streamlined mode for simple migrations).

2026-06-11
cortex-editor
software-developers

Use when the Unreal Editor needs to be started, checked, reconnected, or restarted

2026-06-11
cortex-level
software-developers

Use when placing, organizing, or reviewing actors in a level

2026-06-11
cortex-qa
software-quality-assurance-analysts-and-testers

Use when generating QA baselines, running scenario-driven gameplay QA, or starting an interactive QA session

2026-06-11
cortex-umg
software-developers

Use when creating or reviewing UMG widgets, screens, or UI components

2026-06-11
cortex-data
software-developers

Use when creating, populating, or reviewing DataTables, DataAssets, CurveTables, or StringTables — including balance and integrity checks

2026-06-10
cortex-build
software-developers

Use when building the Unreal Engine project, after modifying C++ source files, or when build errors need diagnosis

2026-05-21
cortex-statetree
software-developers

Use when creating, updating, reviewing, validating, compiling, or inspecting Unreal StateTree assets through UnrealCortex

2026-05-14
cortex-material
software-developers

Use when creating or reviewing materials, instances, parameter collections, or material graphs

2026-04-14
cortex-reflect
software-developers

Use when assessing blast radius before breaking changes, or analyzing class architecture and cross-references

2026-03-15
cortex-test
software-quality-assurance-analysts-and-testers

Use when running automation tests, checking test results, or after code changes that need verification. Accepts optional domain parameter like cortex-test Data

2026-02-27