phaser-2d-arcade
Build mobile-first 2D browser games with Phaser 3 Arcade Physics
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
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Build mobile-first 2D browser games with Phaser 3 Arcade Physics
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
Based on SOC occupation classification
Generate and add images to a Remix game
Generate and add sprites to a Remix game
Build and publish Remix games with the current Remix toolchain. Use when work touches the official Remix CLI, MCP server, REST publishing APIs, or the @remix-gg/sdk game runtime.
OpenAPI-first endpoint reference for Remix game publishing REST routes
Use the official Remix CLI for authentication, config inspection, game creation, uploads, and analytics. Trigger this skill when a task involves `remix login`, `remix whoami`, `.remix-cli.json`, `REMIX_API_KEY`, or terminal-based game management on Remix.
Quickstart for the official Remix MCP server. Use when configuring or operating `@remix-gg/mcp`, wiring MCP auth, or choosing the right Remix MCP tools and skill resources.
| name | phaser-2d-arcade |
| description | Build mobile-first 2D browser games with Phaser 3 Arcade Physics |
| metadata | {"tags":"phaser, game-dev, html5, arcade-physics, remix"} |
Use this skill when a user asks for a Phaser browser game, especially for fast single-file 2D gameplay loops.
assets/starter-single-file.html.boot -> preload -> create -> update.references/sdk-integration.md.gameOver, onPlayAgain, onToggleMute) before handoff.<script src="https://cdn.jsdelivr.net/npm/@remix-gg/sdk@latest/dist/index.min.js"></script> in HTML <head>.references/phaser-arcade-patterns.md for scene architecture, controls, and perf defaults.references/sdk-integration.md for Remix SDK hooks and integration shape.