threejs-lite
Build lightweight mobile-friendly 3D browser games with Three.js
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
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Build lightweight mobile-friendly 3D browser games with Three.js
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
Based on SOC occupation classification
| name | threejs-lite |
| description | Build lightweight mobile-friendly 3D browser games with Three.js |
| metadata | {"tags":"threejs, webgl, game-dev, 3d, remix"} |
Use this skill when a user wants a 3D browser game with minimal rendering complexity and stable mobile performance.
assets/starter-single-file.html.references/sdk-integration.md.gameOver, onPlayAgain, onToggleMute) before handoff.MeshBasicMaterial/MeshStandardMaterial setups.<script src="https://cdn.jsdelivr.net/npm/@remix-gg/sdk@latest/dist/index.min.js"></script> in HTML <head>.references/threejs-mobile-patterns.md for scene setup, controls, and perf budgets.references/sdk-integration.md for SDK hooks required by Remix validation.Generate and add images to a Remix game
Generate and add sprites to a Remix game
Build and publish Remix games with the current Remix toolchain. Use when work touches the official Remix CLI, MCP server, REST publishing APIs, or the @remix-gg/sdk game runtime.
OpenAPI-first endpoint reference for Remix game publishing REST routes
Use the official Remix CLI for authentication, config inspection, game creation, uploads, and analytics. Trigger this skill when a task involves `remix login`, `remix whoami`, `.remix-cli.json`, `REMIX_API_KEY`, or terminal-based game management on Remix.
Quickstart for the official Remix MCP server. Use when configuring or operating `@remix-gg/mcp`, wiring MCP auth, or choosing the right Remix MCP tools and skill resources.