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vrchat-avatar-modding

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UpdatedJune 13, 2026 at 16:19

Set up and automate VRChat avatar modding workspaces in Unity. Use when Codex needs to install or verify the VRChat-compatible Unity/VCC/VPM environment, import arbitrary avatar and clothing packages, attach adapted clothing to an avatar, merge armatures/bones with Modular Avatar or NDMF, preserve and combine FX controllers, expression menus, and parameters, localize menu labels, validate synced parameter cost, debug clothing/tail/body toggles, preview with Gesture Manager, prepare private SDK upload builds, or produce a reusable VRChat-ready scene/prefab for any avatar plus any compatible outfit.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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