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audio-verify

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UpdatedJune 8, 2026 at 09:16

Verify the game's recorded audio is the SAME audio as the source song AND is played CORRECTLY (right pitch/speed, not clipped/noise/silent). Decrypts+decodes the source mogg into a ground-truth reference, captures the game output headless, then measures identity (mix-robust chroma cross-correlation + Chromaprint fingerprint), playback rate (resample-search → speed ratio; catches the 'chipmunk' bug), and distortion (reference-free clip/flat-top/wrap). Use after any audio change (mixer, limiter, resampler, decode, gain) to confirm the right song still plays correctly, or to investigate an audio-fidelity report. Native-first; works for web captures too.

Installation

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SKILL.md
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