Skip to main content
Run any Skill in Manus
with one click

battle-animations-timing

Stars2
Forks0
UpdatedFebruary 27, 2026 at 01:23

Guide for maintaining and adding new battle animations, focusing on specific sequence timing (Entry, Hits, Faints) and the data-driven Animation Framework.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
readonly