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unity-performance

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UpdatedMay 23, 2026 at 21:46

Performance diagnosis + optimization for Valkur — Profiler/Recorder API workflow, three-axis bottleneck model (CPU main / CPU render / GPU), URP HDR/shadow/post-process tuning, UGUI canvas pipeline, GC reduction patterns (hoisted buffers, no per-frame allocations), tick-rate throttling, and the catalog of optimizations already applied. Load whenever chasing low FPS, frame-time spikes, GC pauses, or memory pressure.

Installation

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