| name | academic-worldbuilding-research |
| description | Umbrella skill for research-grounded worldbuilding and narrative analysis using anthropology, geography, history, narratology, and psychology. Use for fictional societies, settings, cultures, maps, historical consistency, character psychology, rituals, social systems, story structure, or realism checks grounded in academic methods. |
Academic Worldbuilding Research
Use this class-level skill when creative or analytical work needs academically grounded realism.
Core workflow
- Locate the setting in time, place, ecology, technology, social structure, and narrative function.
- Check material constraints: climate, resources, transport, food, institutions, communication, disease, and labor.
- Build society: kinship, status, power, ritual, belief, economy, law, and conflict.
- Build people: motivation, cognition, trauma, personality, relationships, incentives.
- Build story: narrative structure, character arcs, pacing, genre expectations, mythic/folk patterns.
- Flag anachronism, cultural incoherence, geographic impossibility, and psychological implausibility.
Subdomains
- Anthropology: culture, ritual, kinship, exchange, belief, taboo, ethnographic plausibility.
- Geography: terrain, climate, settlement, resources, trade routes, spatial constraints.
- History: period accuracy, material culture, historiography, source confidence.
- Narratology: plot structure, arcs, tropes, genre mechanics.
- Psychology: character motivation, behavior, attachment, trauma, group dynamics.
References
Former narrow academic persona skills are preserved under references/.