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dream-godot-playtest

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UpdatedJuly 16, 2026 at 08:23

Use when operating, playtesting, or live-debugging Dream of One through its configured Godot AI integration, including runtime captures, scene-tree inspection, bounded player input, or reproducing a player-facing Godot issue. NOT for code-only Godot changes without a live run (dream-godot-client), backend-only checks (dream-npc-runtime), or OS-window testing outside Godot AI.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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SKILL.md
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