Skip to main content
Run any Skill in Manus
with one click

add-pipeline-variants

Stars0
Forks0
UpdatedJune 24, 2026 at 09:16

Add a runtime variant (ControlNet, inpaint, or input-conditional pipe swap) to an EXISTING driver in modular_diffusion_nodes_library. DEFAULT TO THIS SKILL FIRST when adding any new capability to an existing model. The criterion is: can `<NewPipelineClass>.from_pipe(base_pipe)` produce a working pipeline from the components already loaded on the base pipe (UNet/transformer, VAE, text encoders, scheduler)? If yes — use this skill. Examples: ControlNet (any model), inpaint (any model), LTX media_gen_conditioning → LTXConditionPipeline. DO NOT use when from_pipe cannot produce a working pipeline (variant class needs a component the base does not have, or differently-shaped/-trained weights for an existing component) — that is a new pipeline type and belongs in add-modular-pipeline.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

File Explorer
2 files
SKILL.md
readonly