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Run any Skill in Manus
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Stars3
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UpdatedApril 19, 2026 at 16:52

Author UE5 materials from a plain-text description or a known YAML spec. Produces a YAML file that `apply_material.py` applies to Unreal — live via MCPBridge when the Editor is running, or as T3D clipboard text when it isn't. Dispatches HLSL Architect (Opus) and Node Generator (Sonnet) agents for complex designs; falls through to a direct-YAML path for simple, known node setups. Invoke whenever the user asks to build, change, or iterate on a UE5 material, material function, or shader effect.

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SKILL.md
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